Trudy's Time and Place An alligator named Trudy! Provides many fun filled hours of learning. Five smile-filled activities develop time and geography skills, helping your child build a solid social studies foundation. Practice telling time; explore the concept of time passage; compare different units of time; discover the relationships among the earth, a globe, and a world map; locate and name continents, oceans, and world landmarks; and develop mapping and direction skills. Trudy's Time and Place House encourages exploration and rewards persistence. Each activity has an Explore and Discover Mode and a Question and Answer Mode. This allows your child to either explore freely and direct the learning, or to learn with more prompting and feedback. Level selection within many of the activities In this CD children enjoy exploring geography and time with Trudy's whimsical friends! Ann and Dan, Joe Crow and Nellie the elephant invite children to build time-telling skills; develop mapping and direction skills; and "travel" the world learning about continents, oceans and landmarks. Built-in scanning is available for single switch users, through a keyboard switch box or serial switch box on Windows. What's Inside Trudy's Time and Place House? Trudy's Main Room - offers five learning activities for your child. Earth Scout - Discover the relationship among the earth, a globe, and a world map. Take pictures of your favourite places to print and colour. Children "fly" their own rocket from Trudy's backyard to many interesting locations. Time Twins - Meet Analogue Ann and Digital Dan. Learn to tell time on both kinds of clocks by whole hour, half hour, and quarter hour. Children can set clocks to hear the time or play with Analogue Ann and Digital Dan, two playful clocks always ready with at time-telling challenge. Calendar Clock - Learn about units of time as you move forward or backward in an animated movie by months, days, hours, minutes, and seconds. Children move forward and backward in an animated movie by months, days, hours, minutes, and seconds. Jellybean Hunt - Learn to use relative and cardinal directions by directing a hungry ant left, right, and forward - or north, south, east, and west. Which way to the jellybean store? Children use two kinds of directions, left/right/forward or north/south/east/west, to navigate a hungry ant. Symbol Sandbox - Place symbols on a sandbox map and watch hills, roads, lakes, and cities grow before your eyes. Let's make a symbol sandbox! Children place symbols on a map to create a sandbox construction. In the Questions and Answers Mode, children's mapping skills bring the sandbox construction to life and animated cars, boats, planes, and more. Retail is a CD only, the School Versions comes in a ring binder, complete with Teacher's guide, lesson ideas and photocopiable master sheets.
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